There is no RPM package available for Magia2, so I thought I would compile it from the source code, but I ran into some problems. The first was that naming conventions between the source code and what Mageia provides differ.
The XPaint INSTALL file says the following libraries (plus their development libraries) are necessary to compile XPaint.
Naming conventions are always annoyingly problematic. Mageia provides:
Plus, you'll need
Since Mageia2 does not provide it, you will also need the libXaw3dXft-1.6.2b library provided by XPaint's Sourceforge page which you must compile first.
To install all the Mageia-provided dependencies,
$ sudo urpmi libx11_6 libx11_6-devel libxext6 libxext6-devel libxt6 libxt-devel libxmu6 libxmu6-devel libsm6 libsm-devel libice6 libice-devel libxp6 libxp-devel libxpm4 libxpm-devel libzlib1 libzlib-devel libpng12_0 libpng12-devel libpng15_15 libpng-devel libtiff5 libtiff-devel libjpeg8 libjpeg-devel libopenjpeg1 libopenjpeg-devel libxft-devel
This will install an additional 43 or so packages on a standard Mageia2 system.
Lets begin with libXaw3dXft. Unpack the sources, configure and compile.
NOTE: the default installation locations for both are in /usr/local; I prefer them in /usr.
$ ./configure --prefix=/usr --enable-arrow-scrollbars
$ sudo make install
Now, we may compile the application in ~/xpaint-22.214.171.124/.
For me, there was a missing link to libXaw3dXft and Jean-Pierre kindly provided a fix (this may be fixed by the time you attempt this).
$ ln -s /usr/include/X11/Xaw3dxft ~/xpaint-126.96.36.199/xaw_incdir
Now we can compile XPaint in ~/xpaint-188.8.131.52/,
$ ./configure --prefix=/usr
$ sudo make install
Many thanks to Jean-Pierre Demailly for maintaining XPaint and for his generous assistance. If I can get motivated to learn a few new procedures, I might maintain an XPaint RPM for Mageia.
Jean-Pierre Demailly recently corresponded with this advice:
I forgot to mention (and that's probably hardly visible in the docs),
that it is advisable to compile libXaw3dxft with the options
The instructions above have been modified to reflect this.- ed.
The second option provides arrow scrollbars that have a look and feel similar
to modern toolkits, and XPaint behaves better with them enabled.
(I'll make that option the default in the next release, but the libXaw3d
variant doesn't and I did not change that yet ...)
UPDATE July, 2013
Because of the problems with libraries, I have not been successful compiling XPaint for Mageia3.
However, Mageia3 does provide gpaint which is based on XPaint and functions much like it. I now use that.