Skip to main content

Doom for Modern Linux

DOOM was released in 1993 and is considered a pioneer in 3D gaming. Previous games from id Software were 2D.

While the original game might be playable in DosBox, There are more modern ports with greater stability and wide platform support. One of the ports, prboom, is available for Mageia6 (and MS-Windows and many other platforms). Based on the release of the original source code; it uses the SDl library.

prboom is one of those rare Linux things that has been fixed enough that everything works. It offers a true-to-the-original gameplay rather than updating the game with modern features like ZDoom, EDGE, and Eternity Engine. prboom emulates the games engines from the different versions of DOOM; it is also compatible with the demo version of DOOM.

$ sudo urpmi prboom 

installs the game in  /usr/games and run the first time with no arguments creates .prboom in your home directory, which is where you will place your *.wad files (referred to as IWADs.

Mageia6 also provides the man freedoom wads in the freedoom package and installs them at


To install the freedoom IWADS,

$ sudo urpmi freedoom

The freedoom Docs are worth a read and can be found in /usr/share/doc/freedoom/README.html 

So, in answer to the classic meme "Can it run Doom?", launch the first game:

$ prboom -iwad /usr/share/games/doom/freedoom1.wad

Yes, this was considered groundbreaking in 1993, but you can see who far 3D gaming has progressed in 24 years.

The ArchLinux Wiki has excellent instructions on how to configure and launch prboom.

Graphical Frontend for DOOM

Mageia does not provide a graphical frontend for launching Doom games. There is one available from enyo-doom, Doomseeker, Super Shotgun Launcher, qzdl, and DoomLauncher.

I chose to use DoomLauncher (download) . As a java jar, it should work cross-platform. Placing it in ~/bin/, I wrote a script simply named doom to launch it (and don't forget to chmod +x.)
#!/bin/sh# launch DoomLauncherjava -jar ~/bin/DoomLauncher.jar
Once running, initial configuration is not obvious at first.

Begin by clicking on Engine: ...  and select the path to prboom. You can install multiple different game engines if you desire.

Next, click on Iwad: ... and select the path to your IWADs.

Once you have selected your game engine and your IWAD, click on Launch to start the game.

NOTE: The GUI does not do well upon your exit from the game. You need to close it and start it again. Otherwise, it appears to work well.


ArchLinux Wiki

Zandronum Wiki

Playing SDL_mixer games with soundfonts


 Troubleshooting JAR File Associations for DoomLauncher

Doomworld Wiki


Popular posts from this blog

DOS4GW.EXE Version 2.01a and Alternative DOS Extenders

The TenberryDOS extender DOS4GW.EXE was used by many early DOS games. I still enjoy playing many of these games and DOS4GW.EXE is usable with DOSBox, so they can be played on Linux.

However, the version of DOS4GW.EXE that was included with the game was whatever was current at the time. The most recent version that includes many bugfixes that possibly affected the games when used with DOSBox have been fixed in the latest version, 2.01a.

It's not free at US$49, but you can downloaded it here. Simply substitute it for whatever version of DOS4GW.EXE your game provided and enjoy the bug-fixed goodness. Tenberry also makes a "high-performance" "pro" version of DOS4GW.EXE, but it costs $300. I think that they could sell quite a few of these to hobby users (since, you know, DOS is dead) for US$5.

Open Souce to the Rescue
There are better performing, free and Open Source alternatives available and worth a look.

DPMI Explained
But first, let's understand w…

Unreal Tournament GOTY/UT99 for Modern Linux

Released on November 16, 1999, Unreal Tournament (also known as UT99) is an arena first-person shooter for Multiplayer on-line competition or you cam play against bots off-line. It features several game types, with more details provided at Wikipedia. The game was re-released on February 25, 2000 as Unreal Tournament Game of the Year Edition (GOTY) which included the three bonus packs released previously and additional mods, or game modifiers that had become popular. It is the GOTY version that is available from STEAM of

The GOG version for Windows installs in Linux and plays well using WINE, PlayOnLinux or Codeweaver's Crossover.

There is a Linux binary available in two versions, one for the original game and one for the GOTY edition. Also provided at that site is the Official Bonus Pack with a Linux installer. All these Linux installers are created with makeself.

There are some issues using such a crusty old Linux binary. Let's see why getting a Linux binary up and …

Return to Castle Wolfenstein for Modern Linux

Return to Castle Wolfenstein is a first-person shooter originally released on November 19, 2001. The game, like many other classic games, is available at and costs only US$5.99.

Don't bother with old and crusty Linux binaries offered by idsoft; they are problematic and it's painful to use them on a modern Linux. Fortunately for us, there are more modern GPL-licensed Linux binaries available for 32- and 64-bit systems as well as high resolution textures packages. The project at GitHub provides source code that can also be compiled for MS Windows using MinGW.

You can download pre-compiled binaries for 32- and 64-bit Linux, MS Windows and Mac from here. Let's put our files in /usr/local/games/rtcw. As root, extract the downloaded .ZIP file for your architecture to /usr/local/games/rtcw. All we are missing are the game data files. I purchased them from

The game installer downloaded from can be unpacked using innoextract, as can most any GOG game.…